

That is true in most cases, but even in mmos things do change. There is nothing to go back too, its over, it has been for a long time story wise, before the Dyson Sphere arc. On New Romulus, we studied all the wildlife, and ended the Tal Shiar and Tholian threats to the area, allowing them to rebuild in peace. On Nukara, we defeated the Tholian Project Leader, and destroyed the Odyssey class Mirror Universe ship they had captured, ending the experiments they were doing there. Task Force Omega led an assault on the Borg Unicomplex in the Alpha Quadrant, destroying it, and the Borg Queen, ending the invasion in the process, in the "Into the Hive" queues. They don't change because its a game, an MMO to boot, which are naturally static, and have to be so people can replay the content. You are aware Star Trek Online is a game right? Good example would be the new romulan rep that deals with new Romulus which has been in the same state for quite awhile, so what about a story ar that showcases how the world progressed over the time we have been gone, but also thru doing those rep-based missions we get access to new rep-project we can do. You have the Nukara rep that deals with the Tholians, which are still active even in the temporal wars, so I could see them getting into story arcs about them delving into what the Tholians might be up to now.īasically the idea of taking these reps that have long since been left behind, and using them as filler content between main-story content releases, via expanding on what has been going on with them after the events that they were apart of. Well look at New romulus the area that the rep is about has not really changed at all after how long? Same with the Omega rep they are fighting the borg, and after the wars with the Vaadwaur an Iconians there are alot of ship-wreckage that they could assimilate leading into them making a resurgence in activity. I discovered that it was almost always a cogent communications issue. I used to think that Cryptic had massive constant issues too before I decided to start testing my connection. I recommend you run a traceroute to confirm what the actual issue is. There's no need to get so defensive with people that are only trying to help. I'm not accusing players of having bad internet service. PWE/Cryptic needs better servers, because it's always their servers that have issues.Īnd if you say it's our internet, then the MAJORITY of the players must have bad internet then. Sure, I get lag every now and then, but that is normal. Non of my other games has had any major issues since I've been playing them. Neverwinter, and STO are the only games I have that I always get server not responding and bad SERVER issues. SWTOR, Rift, Tera, Warframe, WoW, DCUO, and many others run just fine.

Keep in mind that the ESO and PSN servers aren't next door to the Cryptic servers so they won't all be affected the same.Īll my other MMOs run just fine without a single issue.
Dcuo hive defender hands Pc#
You can still do a trace from your PC assuming that you have a PC in your house.
Dcuo hive defender hands Ps4#
PS4 doesn't have traceroute, neverwinter and STO are the only cryptic games i have, ESO, warframe and psn are running fine. They're third party somewhere in between Cryptic and myself. Have you run a traceroute yet to confirm that? I run one whenever I have issues that other people don't seem to have and it always ends up being caused by Cogent. There's nothing wrong with my internet connection, the SNR issue is becoming a real problem and the only ones that can fix it is cryptic since only in STO do i have SNR issues.

Most of the "server issues" have nothing to do with Cryptic, but your own connection. The servers are fine, as shown in this thread Fix the bugs and server issues first before doing any revamping.
